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Well well better Thomas.
The fresco is nice now. In the last version, there was the following way to
reduce the deformation on the x axis is to decrease the image map itself
using a transformation. In fact there surely no way to correct the camera
deformation, but the important thing is to satisfy our human vision. In the
Parthenon, the columns are bended or curved, isnt'it? The floor would be
better with terra cotta tiles.
438d690f@news.povray.org...
>
> "JYR" <jyr### [at] hotmail com> schreef in bericht
> news:web.438c857257ee3358e8d525f60@news.povray.org...
>> "Thomas de Groot" <t.d### [at] inter nl net> wrote:
>> > Another version.
>> Just thought i'd jump in... I really like this scene, its color scheme,
> its
>> lighting, the way the shape of the gallery leads the eye to the
>> background... I personally liked the greyish floor a little better. I
>> take
>> it to be some kind of early ceramic tiling, thus I'd like to see some
>> wear
>> in the middle of the pathway and right in front of the portal, especially
>> on the step... I second the idea that the step on the right side at the
>> bottom of the wall might be made of slabs of solid stone and not be
>> tiled.
>> Furthermore, i still believe there's something not quite right at the
>> bottom of the rightmost wall. I see the step as curved while the wall
> seems
>> straight. Is it an illusion?
>>
>> Once again, great job!
>>
>
> Thank you! Thank you!
> The floor is taking quite a lot of comments, so I shall have to work on
> it.
> I have decided now to throw out the tiles and go on with a rougher floor.
> Still experimenting though...
> You are right about the lower righthand corner. I don't know how to solve
> this well. The wall is a cylindrical mesh, and it has been subdivided
> several times, so I am a bit at a loss why it still seems straight.
> Especially, as in Poseray, it looks smoothly curved. Puzzling. Have to go
> back to the original I guess.
>
>
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